
Added option to enable/disable all AI players at once. Added 4 new units to the spawn lists: Ostheer Artillery Officer, Soviet Commissar, USF M3 Half-track (Assault), and USF M3 Half-track Transport (Calliope commander). Fixed an issue where certain emplacements would result being abandoned when instant construction is enabled. Improved suppression and health monitor kicker message visibility. Added an option to set suppression and health monitor update rates (separately). Added Suppression monitor (experimental). Fixed a fatal scar error when setting an entity neutral. Added future support for scrolling long menus. Added 21 missing units reported by BlobSponge².
Added 0.1 degree option for entity rotation tools. Improved copy and paste functions, now also copies squads in halftracks. Added Selection->Unit Movement Speed (experimental). Added Selection->Owner->Enemy (toggles owner to first player of the opposing team of the unit owner). Added icons to spawnables and commander abilities. Added Game->Clear Commander Abilities (clears the commander abilities of the selected player). Improved performance significantly at the beginning of a match (the game no longer freezes for multiple seconds). Fixed a bug where setting a strategic point neutral would not neutralize the territory. Shovel digin on/off (engineer/infantry dig). Blowtorch state on/off (engineer repair).
Engine on/off (visually enable vehicle exhaust gasses, sfx).Added Selection->Animator State (generic animator state options, more to be added if requested).Suppression monitor now displays the absolute suppression value instead of the rate of change.
Framework related bugfixes and improvements. Added Misc->Director: Camera panning tools. Integrated the new controls where they fit.